Skip to content

Village Trades survival progression

Candidate gameplay guide

These instructions describe unpublished 1.0.0-rc.1 with its exact paired Core build. Public Core compatibility is pending. The server owner must complete setup, including provider templates and mana.

First tools and Steel

Craft a Basic Smith's Hammer with two Cobblestone and two Sticks, and Smith's Tongs with two Iron Ingots and one Iron Nugget. Use these crafting-table layouts; a dot means an empty slot:

Tool Rows, top to bottom
Basic Smith's Hammer CC. / .S. / .S.
Smith's Tongs I.I / .N. / ...

Build an Oven from a stone pressure plate on a smoker. Cook two Raw Iron and one Coal into three Steel, taking 240 loaded ticks (12 seconds at 20 TPS). Charcoal and ordinary Iron Ingots are not substitutes.

Steel is a native MMOItem. Use it to craft equipment blanks at the crafting table. A first Hatchet Blank uses BB. / BS. / ...; a Shortsword Blank uses .B. / .B. / .S.. Here B is Steel and S is a Stick. Browse other exact grids and grade previews through Heirloom's recipe browser.

Forge the hatchet

  1. Put an anvil on a stripped log and activate it with the Basic Smith's Hammer.
  2. Place the cold blank in the Oven. Use tongs to take it at the desired heat and carry it to an empty smithing anvil.
  3. Hammer, watching the heat gauge. The green temperature band gives better strike quality. Accepted blows use heat; reheat without losing progress as needed.
  4. After 24 accepted blows, heat the shaped piece as needed and quench it with tongs in an unheated water cauldron. This consumes one water level.
  5. Left-click the cauldron to collect the saved finished item.

The one-second hammer cooldown is shared across hammers and workpieces. Hold tongs in the offhand and a hammer in the main hand to move and work without switching. One player can carry one piece, while other pieces rest independently on stations. The workmanship grade combines accepted strike temperature, quench heat and the hammer contributions actually used.

Shape a bow or staff

The Woodworking Bench is a Fletching Table. Accept the server pack so its workpiece is visible. Deposit exact ingredients in any order, then left-click the wood with a Village Trades hatchet. The first chop starts the recipe and counts as a stroke.

Product Ingredients before shaping
Village Bow 3 Oak Logs + 3 String
Bramble Bow 3 Oak Logs + 3 String + Rowan Sprig
Carved Staff 2 Oak Logs + Amethyst Shard
Doom Staff 2 Oak Logs + Amethyst Shard + Mithral + Soul Sand
Rainbow Staff 2 Oak Logs + Amethyst Shard + Mithral + Quartz

Only the logs become the workpiece. Fittings stay beside the wood until finishing. Chop the visible side and let the hatchet's native attack recovery finish between strokes. Broad hits anywhere on the visible wood work; there is no precise-line aiming test. A better hatchet removes more work and improves workmanship. Pausing has no penalty, and one bar tracks the complete shaping process.

Right-click the shaped piece with one Honeycomb to finish it, then left-click to collect. Before waxing, owner sneak-right-click with an empty hand recovers the paid ingredients. After waxing, recovery returns only the saved finished item.

Make arrows

On the same bench, deposit one head, one shaft and one fletching. The first hatchet chop starts a four-stroke batch that produces six arrows. An optional Lingering Potion adds its native effects. Each batch has a 50% chance to consume that potion; otherwise the exact potion returns. There is no additional bottle return.

  • Heads: Flint, Iron Ingot, TNT or Glowstone Dust.
  • Shafts: Stick, Bamboo, Bone, Blaze Rod or Breeze Rod.
  • Fletching: Feather, Paper, Phantom Membrane or Amethyst Shard.

Phantom Membrane gives zero gravity. Amethyst fletching locks one visible target near the aimed direction at launch and steers gently, without switching targets or turning through walls. Custom nocked/flying appearances need the accepted pack and PacketEvents; the original native arrow still controls flight and damage.

Grow herbs and brew

Discover Normal herbs by breaking Short Grass in Survival. Thyme has a 1% chance in Plains/Meadow; Lemon Balm in Forest/Birch Forest; Comfrey in Swamp/Mangrove Swamp. Natural Oak/Birch Leaves have a 2% chance to drop Rowan Sprig. Persistent player-placed leaves are excluded. Normal protection and acquisition settings apply.

Plant Thyme, Lemon Balm or Comfrey directly on Grass Blocks or Farmland. All six grades can be planted. Base growth is six minutes with 20% variance; harvest one or two herbs and the plant automatically regrows. A harvest has a 10% chance to improve one grade, capped at Perfect. Regrowth retains the planted grade; replant a better herb to improve the plant permanently. Rowan is gathered only.

Start with a Honey Bottle and Thyme in the Boiling Pot for a Small Health Potion. A Glass Bottle, Sugar and Lemon Balm make a Small Mana Potion. Comfrey and Paper in the Mixing Bowl make a poultice. Larger potions and damage tonics build on the same ingredients. Mana restoration requires the server's configured mana pool.

Mithral and equipment care

An operator first places a bottom Stone Slab, looks at it within five blocks and runs /hl deposits place VT_MITHRAL_DEPOSIT. /hl deposits inspect shows its state; /hl deposits remove unregisters it and leaves the slab. This candidate has no natural deposit generation.

Mine the registered slab in Survival with an Iron, Diamond or Netherite Pickaxe. Each completed vanilla mining cycle yields one Raw Mithral and uses normal tool durability. Five cycles exhaust the deposit; it replenishes after 15 real minutes, including offline time. Protection denial or unavailable rewards consume nothing. Cook one Raw Mithral and one Netherite Scrap into one Mithral in the Oven, taking 240 loaded ticks. Use Mithral for the Doom and Angel equipment preparations.

Runes use native uncoloured sockets. Tempering Compound upgrades the ordinary Iron Shortsword up to three times; special weapons do not accept it. Unbinding Wax removes and returns one socketed rune. Apply these native consumables to equipment in your inventory rather than using a workstation to socket or upgrade it.

Make a Repair Kit from Steel, Leather and String in the Mixing Bowl, taking 80 ticks. Apply it from the cursor to damaged equipment to restore up to 60 durability. It retains the existing item and its sockets/upgrades. Other packs' custom-durability repair paths can have different cancellation behavior; consult the supplied integration guide before using a kit on valuable equipment from another pack.